Devlog
- January 04, 2025 by pamone#Island2D, #new, #Inventory, #Items, #optimized, #Game, #2D, #generator, #pickaxe, #axe, #Sapling, #Torches, #floorContinue reading
- December 25, 2024 by pamone#workbench, #Island2D, #new, #Inventory, #Items, #optimized, #Game, #2D, #generator, #pickaxe, #axeNew tools have been added, the workbench is now functional. The player's texture is displayed in the water... Continue reading
- November 28, 2024 by pamone#Island2D, #new, #Inventory, #Items, #optimized, #Game, #2D, #generator, #pickaxe, #axeWhat's new: A new random island generator. The ability to craft a pickaxe and an axe... Continue reading
- November 27, 2024 by pamone#Island2D, #new, #Inventory, #Items, #optimized, #Game, #2DWhat's new: Inventory added. Items in the inventory can now be split. Code optimized... Continue reading
- November 26, 2024 by pamone#island2d, #game, #test, #Wood, #pebbles, #shadows, #items, #ground, #game dev, #javaWood and pebbles have been added, as well as shadows from items that have fallen to the ground... Continue reading
- November 25, 2024 by pamone#Test, #Axe, #Pickaxe, #ItemsA wooden axe and a wooden pickaxe have been added and tested... Continue reading
- November 11, 2024 by pamone#Textures, #Trees, #Stone, #PlayerLives, #QuickAccessToolbar, #GameDesignThe textures of the trees and stone have been redesigned. Added player lives and a quick access toolbar... Continue reading
- November 04, 2024 by pamone# GameDev, #GamingUpdate, #NewFeatures, #GameDesign, #GamingNews, #ZoomFeature, #PauseMenu, #GraphicRedesignWe have added the ability to zoom in and out in the game, as well as a pause menu. The texture of the trees will be redrawn, and before generating stones, there will be a check to ensure that the tile... Continue reading